Design Thinking and Creativity for Innovation

Date/Time: Date(s) - 21/01/2019 - 25/01/2019( All Day )
Location: Australia, Melbourne
Category:


Design Thinking and Creativity for Innovation

Learn the fundamentals of how design thinking and creativity can be used to enable innovation.

Overview

Innovation matters to everyone, including managers in small or large organizations, start-up entrepreneurs, those in government roles, or leaders.

This course looks at how individuals and organizations use creativity and design thinking skills to identify and choose opportunities that enable innovation. Creative problem solving skills are developed and enhanced through a range of real world activities. An overview of design thinking tools is provided to help students understand design thinking as a problem solving approach. Ideas developed through these processes are then applied to a customer discovery approach to understand their value in the market place.

What you’ll learn

  • The nature of human creativity and innovation,
  • How creativity helps business to solve complex problems,
  • Skills to harness creativity and improve observation skills through an understanding of creativity models and theories,
  • The process and tools of design thinking,
  • Different creativity and design processes and how it can be used to generate better ideas,
  • Customer discovery plan to support workable business innovation.

Outlines

1: What is Creativity, Innovation and Design

Introduce the core concepts of creativity, design and innovation

2: Creativity Myths

Mistaken beliefs about creativity and why they’re dangerous

3: Entrepreneurial mindsets

Describe how entrepreneurial individuals use effectual thinking processes to develop and evaluate ideas

4: Impact and Purpose

Impact is the way we measure the value created through creativity

5: Empathy and design in innovation

Describe the role of empathy as the first stage of the design thinking process

6: How do we learn what people want?

Explain how we ensure learning fits people’s needs

7: Digital tools for creative options

Evaluate the digital design and collaboration tools that help firms to support creativity

8: Distributed creativity

Develop an understanding of how diversity and collaboration through networks support the creativity process

9: Experiments and resiliency

Develop the tools to run experiments and recover from failures

10: Moving from ideas to impact

Bring the ideas presented in this course together and show how organizations can create impact from ideas

COURSE PLAN

  • 35% Lectures & Theories
  • 40% Workshops, Assessments, Group Work & Exercises
  • 20% Role Play & Case Studies
  • 05% Videos
  • Pre-Test and Post Test
  • Test Results Sheet
  • Trainee Performance Analysis Reports

TRAINING METHODOLOGY

  • Case Studies
  • Group Discussions
  • Group & Individual exercise
  • Intensive Workshop by using templates, Diagrams & Charts
  • Planning Activities
  • Presentations
  • Self Assessments
  • Assignments
  • Combine case studies, and analysis of real world examples
  • Action plan

Bookings